Why
do mages constantly get buffed for pvp when they are considered by far
the best class in pvp? nearly unstopable but moonkins have nearly not
native defensives only way to get a defence is though symbosis and thats
only if you have a specific class in your team.This
is just my opinion, but I honestly think the developers are deluding
themselves when they say that they don't think there's too much CC.It's
much worse as a caster, specifically an elemental shaman; while I also
get similar issues as resto.buy runescape gold.I'm not here to complain about the state of
shamans, though (I've done that on the official forums enough over the
last several years).
I've
tried several times to get back into WoW PvP in MoP. Every time, I get a
few decent 2v2 games. I use all my cooldowns against double dps teams
so that I don't die in 2 seconds (literally), my buddy starts to peel,
and sometimes it works out.However,
every time I get back into PvP, my reason for stopping again is always
the same: I get CC'd TWICE (stun, trinket, silence) and then die. Yes,
I'm counting silence as CC, because it makes me unable to do anything.
I'm snared 100% of the time, so LoSing is rarely an option, especially
when It's a melee on me.If
I somehow survive that, well.buy runescape accounts.as I said, that was only 2 out of the 6
available CC's. What? DR? What's that? Almost all CC's done to me are
done at full duration. I'm
going to cut this short. I'm not trying to change Blizzards mind about
PvP, because that is literally pointless. I'm just stating how foolish
it is to constantly say that you do not feel that there is too much CC
in the game.
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